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1992-09-02
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Polataa 5.0 (beta version)
Copyright(c) 1998 NC.Gamez
Homepage: http://www.algonet.se/~marjoh
You play this game at your own risk! We don't take any responsability what
so ever!
I, Mopz, love breakout games. They're the most wonderful things ever invented.
This version is not much different from any other, but I tried to make it a
bit more puzzlish than regular breakouts. The name Polataa, btw, was made up
by my good old friend Mikael "Nihao" Martinsson, and I think he did a good job
:)
If you have something to say about this game, please send me an e-mail!
* SORT OF WARE *
This game is whatever-the-heck-you-like-ware. You must send me anything but an
e-mail to get the keyfile. But if you haven't got an e-mail adress, you'll
have to send me cash money (about £3 / 5 DM / 40 SEK). To be frank I would
prefer money from everybody, because I'm unemployed and owe people shitloads
of money. But, as I said, it is fine enough if you send me a postcard, a white
paper, a golfball, a date with Ariana Richards, a chainsaw... anything plus
your e-mail adress.
There is another way to get the full version when it's finished tho. Figure
out how to use the map-editor, make 8 levels and send 'em to me with an
e-mail (marjoh@algonet.se).
If you make a review of this game in a magazine, it'd be fun if you notified
me via an e-mail. Same goes if you put it on a coverdisk.
Marcus Johansson
Stigbergsgatan 4
312 40 GENEVAD
Sweden
* THE TITLE-SCREEN *
Use cursorkeys to move up and down in list of options.
START GAME - Press Return to start game.
LEVEL: - Press left/right key to change level.
VIEW HISCORE - Press Return to view hiscore.
CLEAR HISCORE - Press Return to clear hiscore.
QUIT GAME - Press Return {gasp} to quit game and save hiscore.
* HOW TO PLAY *
What to do:
Mamas and other things are hidden inside bricks. To release hidden things,
you must therefor break bricks. When all mamas on a level are dismutated,
you'll be transported to the next level.
Control:
Mouse up/down - Move bats (one on each side of the screen) up/down
<P> - Pause
<Esc> - Quit
<F1> - Next level
Left mousebutton - Unpause/Shoot
Right mousebutton - Aim
Shoot:
The first thing you need to do when you're at a new level, is to shoot away
the ball. Until you press left mousebutton you may move the ball up/down in
line with the bat with right button. This way, you can aim pretty good. The
more centered on the bat the ball is, the lower will the shooting angle be.
Bricks:
A normal brick is in a clean colour, while special bricks (often hidden)
look like, uhm, other things. You'll have to figure the symbols out for your
self; I'll only tell you what there is. You loose all your specials when
entering a new level.
Big bat - Makes bat bigger.
Speed up - Speed up for ball.
Speed down - Speed down for ball.
Gravity - The ball's vertical direction will constantly increase towards
the 'ground'. Gravity disappears if you get Magnetic.
Magnetic - The bat's center will work as a magnet verticaly. Magnetic
disappears if you get Gravity.
Hard - All bricks will take no more than one hit.
Ice - Makes ball blue (purple if you've got Fire), so that you can kill
ice-mamas.
Fire - Makes ball red (purple if you've got Ice), so that you can kill
fire-mamas.
Black hole - Won't be destroyed when you hit it. It moves the ball back to the
bat.
Red lock - Will only be destroyed if you've got Red key.
Green lock - - Green key.
Blue lock - - Blue key.
Red key - With it you can destroy Red locks.
Green key - - Green locks.
Blue key - - Blue locks.
Score 50 - Gives ya 50 points.
Score 100 - Gives ya 50 points.
Mamas:
They all take two hits, but some of 'em demands special balls. Mamas starts
moving around when you find them. They can be a bit tricky to hit, but learn
how to aim, and it'll work fine :)
* THE FULL VERSION *
New versions will be spread out as they come. The keyfile you get when you
register will always work (I hope...). The only difference between the
registered and the unregistered version is that you can never play more than 8
levels in the unregistered.